RICHARD GARAND: web developer

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This game was inspired by a computer graphics class that primarily involved drawing lines, triangles and rectangles, and an old dream. A previous project that lasted 4 years resulted in a 45,000 line C++ game. Although it was well-written, a lot of time was wasted on unnecessary features.

With 4 months of occasional development using the .NET platform, this game is far more advanced. It includes scripted single-player missions, un-optimized internet multiplayer, and artificial intelligence. The interface and the processes for adding content to the game are also easier to use. The project has a webpage here.

Screenshots


The main menu with its animated background.


Fighter combat.


Another enemy is defeated.

A multiplayer capture the flag game.